The best weapon vrs Armor is Plasma 3. 2; Designed with a. Surgeon Perspectives on Dual Linear Chop Cataract Surgery. Stablity - Consistent flow provided by dual-port design and 100%-open duty cycle, even at 15,000 CPM 1; Efficiency - Up to 230% faster flow rate 2 ; Visit the Bi-Blade Page - Learn More Vitesse™. 8 nm deep-ultraviolet laser diode for room temperature operation. We have 3 FACS ARIA’s and a SONY SH800. . Legacy Wikis. Lasers are color coded by tier, which makes some sense based on how the techs are flavored, but I really like this idea. Plasma also has lower accuracy and I think a slightly longer cooldown per shot. FogeltheVogel Hive Mind • 5 yr. 94 against Armour giving it the best damage. Chubs1224 • 1 yr. With the next-generation WLL in STELLARIS 5, that continuous spectral outcome allows you to choose any wavelength between 485 nm and 685 nm. This high absorption rate allows UV lasers to perform "cold marking," ensuring that no extra heat. 7567/1882-0786/ab50e0 Cite This Page :Other forms of small lasers soon followed starting in the early 2000s 11, such as nanowire lasers 12,13,14,15,16. Replace one plasma with one flak if you need it. that's the first one. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. -------. The system is designed for use in both anterior and posterior segment surgeries. CryptoStellaris. Key temperature-dependent characteristics of AlGaN-based UV-C laser diode and demonstration of room-temperature continuous-wave lasing. IMAGIN WITH THE DIGITAL LIGHT SHEET MICROSCOPE STELLARIS DLS 11 Calibration step 3: Optimization Aim: Focus the “beam waist” of the light sheet in the focal plane of the detection objective. Another challenge with UV illumination is that the high energy of UV photons can be destructive to the sample, especially for solid-phase materials, and that UV-enhanced CCD cameras are costly. Are the Armor/Hull boosts of Plasma really enough to justify using them instead? 2) if so, when do you switch? Right now I'm at T4 lasers and T1 plasma, so the DPS differential is pretty extreme. can also be used for surface treatment. But torpedos and kinetics is the real answer. Good against armor but poor against shields. The Flow Cytometry core provides a variety of tools and staff expertise for both live and fixed cell analysis. For ship killing you generally want a rail > coil > plasma progression path. 00 With its superior performance and reliability, Bausch + Lomb Stellaris Elite with Laser Vitrectomy is an ideal choice for any surgeon looking for a highly. Dual light source with surgeon-selected color filters. Autocannons are good on corvettes. 00 $ 29,999. 1 These properties make them ideal for portable or handheld systems, as well as university labs and industrial applications where other UV laser sources are cost-prohibitive. UV Lasers: tech_lasers_4: X-Ray Lasers: tech_lasers_5: Gamma Lasers: tech_energy_lance_1: Particle Lances: tech_energy_lance_2: Tachyon Lances: tech_perdition_beam. Drag the laser. Figure 2 The shape of the laser beam, that enters the back aperture of the objective lens, determines the resulting excitation PSF. 75 ② Hyperlane Breach Points 75->93. 弹道模型: uv_laser_s 隐藏组件(无法在舰船设计器中使用) 该项目已经被移除游戏或未被更新 最后更新的版本为:3. UV phasers are great but require exotics. The simple plasma accelerator is a weapon for all seasons in Stellaris. High-power continuous-wave (CW) ultraviolet (UV) lasers are required in plentiful applications, including metal welding, material processing, Raman spectroscopy, flow cytometry, photothermal detection and biomedical applications [Reference Fuerschbach and Eisler 1 – Reference Davi 6]. 组件分类:武器组件. A 271. Single battery is worse than dedicated phaser PD -- but only for 1v1 scenario. The content is designed to support beginners, experienced practitioners and scientists alike in their everyday work and experiments. There is a mod which makes laser look more like Star Trek phasers, and this looks a lot like this mod. Detailed Tech Tooltips Remastered. At present, deep ultraviolet (DUV) lasers at the wavelength of fourth harmonics of 1 μm (266 nm/258 nm) and at the wavelength of 193 nm are widely utilized in science and industry. Missiles should also use less energy. Laser probes: The Stellaris Elite™ vision enhancement system also offers a comprehensive portfolio of high-performance laser probes. + Requirement for Particle (and Tachyon) Lances. Additionally, we use a patented fine. Max number of scan tracks is ~40 in LAS X (9/2018 version). 花费:17. This page was last edited on 14 October 2017, at 11:48. As this is the first time, the next steps are calibration of some parameters that depend on each other. Matter Distentigrators vs Gamma Lasers. 0 unless otherwise noted. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Shields. 1. Acousto-optical modulation (AOM) 5. 维护费:0. STELLARIS 5 delivers the very best of our platform. All it does is make the first technology in every line of weapons into a rare technology, but upgrades to that type of weapon. Stellaris Enigmatic Fortress. 00 -38% OFF. The pop up message in the game for each laser upgrade of laser is interestingly quite accurate: the shorter the wavelength the. These IDs are usually used with the research_technology tech ID command. Stellaris Wiki Active Wikis. We offer pulsed and CW lasers and modules, available with output powers from 1 mW up to 20 W, pulse energy from 200 nJ up to 35. This is achieved with a laser beam that completely fills the back aperture of the objective lens (left). Detectors: Power HyD S. Lasers are generally your defensive weapons. as you get close to armor cap it obviously favors plasma, but lasers contend for most armor values. I decided to compare 4 main types of weapon against each other on same ship designs. They took 0 casualties. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. 6. Have 2 science ships scour every black hole for the 4 void cloud cluster 2. #1. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Only by about . Image contrast in CRS is provided by the characteristic, intrinsic. The weapons all appear to tend towards major penetration of a defensive layer, like shields or armor. It's a. 1. Coilguns will crack ships but can be defended against. result: Add +6 energy credits to (name of star) Last edited by Luconis ; Jun 15, 2019 @ 7:25pm. remote scanning system. This is. The energy level follows the spectrum. It features 3 next-generation Hybrid Detectors (HyDs). 1 Laser 2. Lasers must have a max range (60?) for all tiers. Application Area: microbiological analyses. UV radiation is present in sunlight, and constitutes about 10% of the total. < 科技 | SerGawen 于1年前 修改了 此页面。. a Tier 3 technology cannot be "drawn" until the country owns at least six Tier 2 technologies. As for laser weaponry. Just small slots though, the medium lasers can't compete with plasma. (This doesn't matter as much as it used to - about -4% hits against 30% evasion, now - so enjoy the extra damage and extra shield damage if. 2. And you need them both for NT and tachyons ;) 2) X-sized weapons are for battleships only. Especially against ancient miners. I replayed the battle to get the report. Stellaris lasers are based on. They have the. Kinetics into Artillery/Flak and Plasma still seems to be the weapons metagame from what I've played. The AI are using Xray lasers, autocannons and some disruptors with a mix of un-upgraded lesser tech weapons. EPAC response to UV-mediated cAMP uncaging (central area). This is. Would the rate of orbital bombardment differ depending on the fleet I use? (Assuming. Lasers tend to have slightly better neutral damage, accuracy and tracking than plasma with -50% to shields and +50% to armor. VITESSE Hypersonic Vitrectomy System. M weapons have better DPS than 2 S weapons. Which is the better weapon to place in our large slots? Should we use neutron launchers? how about cloud lightning? Is the secret really to use kinetic artil. Each weapon has pros/cons. Laser light can be emitted in a tight beam that does not grow in size at a distance from the laser. 1. Lasers are great. So, in many cases, red or near-IR lasers (660–830 nm) are still used for fluorescence. 弹道模型: uv_laser_m 隐藏组件(无法在舰船设计器中使用) 该项目已经被移除游戏或未被更新 最后更新的版本为:3. Laser excitation is provided by a 405nm diode laser, a 448nm diode laser, and a pulsed supercontinuum white light laser that provides a tunable range of laser excitation from 488nm to 685nm. Notably: for the majority of the game you only really need the "main" Laser techs (Blue Laser, UV, X-ray) the others are just distractions which you won't get much bang for your research buck out of. 科技/物理学科技. I seem to see a big preference for Plasma over lasers in guides I've read. 0 unless otherwise noted. The “Graphics” module of the Improved Space Battles add-on by Ankain is one of the least invasive ways you can enhance your space combat experience in Stellaris. As this is the first time, the next steps are calibration of some parameters that depend on each other. 2 Anti-Hull 2. 32 μm) solar radiation. Plasma has more exaggerated properties than lasers. g. If we're talking max tier lasers and plasma (T5 lasers T3 plasma), the in RAW dps, plasma is superior both in damage and in hull/armor bonuses. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator:. Low-maintenance due to an efficient air-cooled design and long-lasting optical components. Open the catalog to page 5. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It is developed by Paradox Development Studio and published by Paradox Interactive. Reply reply. ago. 3 Plasma Launcher 2. . ; About Stellaris Wiki; Mobile viewBi-Blade ® vitrectomy cutter. Plasma has -75% to shields and +100% armor and +50% hull. . $132. I have been studying the Mining drones and now have 2 options. Change the Gamma laser to blue. Power HyD X, HyD R – o. Not one. 0 ② UV Lasers 75->93. ; About Stellaris Wiki; Mobile view 1 Overview 2 Energy weapons 2. when selecting UV lasers, is blue lasers supposed to dissappear since they are inferior in tech? Lasers are more accurate but plasma does way more damage. St. A good late-game fleet composition is a mix of Spinal Mount Artillery Battleships with Spinal Mount Carrier Battleships in about a 4:1 ratio. So Cooksey and colleagues replaced it with a more intense source, a laser-driven light source (LDLS), which uses a high-power laser to induce a gas-filled bulb to emit broadband light. Proton/Neutron Launchers are more or less just an upgrade on Plasma, and once you get them you phase out plasma in favor of these superior weapons. 4. Depends mostly on your technologies, these modules just ad slots to the station for the ship design AI to fill, so if you have tier 4 lasers but only tier 1 torps don't bother to build torps. 6 What should the user of the laser scanning microscope observe? page 23Name: Tier: Type: Cost: Power: Min Damage: Max Damage: Cooldown: Average Damage: Range: Accuracy: Armor Penetration: Shield Damage Bonus: Shield PenetrationAdamantane armour, UV phaser cannons, phaser PD, advanced laser engine, advanced ECM, lithium heatsink, tin droplet radiator, and I think that's an exotic battery. A searchable list of all technology codes from Stellaris. The best for them may just be Fanatic authoritarian and militarist. dds. For example the ancient laster (Cavitation Collapser), resembles normal lasers. 1 version, so i've rolled my stellaris back and is gonna test this strategy. 1 )stellaris uv lasers stellaris blue lasers near uv laser types of uv lasers Contact Us Tel: 86-0431-13552278744 Address: Changchun City, Jilin Province, Changchun, Jilin Website: Mail: richelle1439@gmail. Thanks for any tips!Check our online resources for a quick solution. All ; Physics ; Society. alliance between the 4Tune detector and up to 3 IR laser lines. 2 Anti-Hull 2. They valued peace and seclusion above all, but wouldn’t hesitate to deliver justice to the wicked and war hungry empires surrounding their kingdom. Leica Stellaris 8 Falcon laser scanning confocal microscope on inverted DMi8 CS stand with Super Z Galvo and resonant scanner, giving complete spectral freedom to choose probe wavelengths from 440 to 790 nm with a tunable third-generation white light laser,. Ascension perks. 2 (e132) Laser weapons fire originating from empty space. Summoning events. r/Stellaris. The only time plasma wins out over lasers is in specialization. 2 Particle Launcher 2. You can choose from Ming lasers (S, M only), Disruptor (S, M), Particle Launchers (L): Can be salvaged from mining drones; Ming lasers are good against armor and hull and are. These lasers are available from 405 nm to 1064 nm and are capable of producing output powers as high as 500mW. 在《 群星 》中,一般情况下可以在 殖民 星球表面建造工程实验室或者. Stellaris Elite is a new standard for responsive IOP stabilization in cataract surgery and was developed for demanding frontal surgery with an emphasis on the safety and user-friendliness of the procedure. SofPort ® AO is neutral to the induction of positive or negative spherical aberrations and does not induce significant high-order aberrations 2; SofPort ® AO optic is less sensitive to the effects of misalignment or decentration than non-AO lenses. It’d be great if the large one has a 100 range. Wireless or corded. St. All new users need to be trained by a BIDC staff member before independent use. Missiles bypass shields and deal massive bonus damage vs the armor AND the Hull. Enhanced image quality: STELLARIS provides an ideal combination of brightness, resolution and contrast. The Blades of Stellaris mod adds pulse lasers as a short ranged higher damage energy weapon option, though it overhauls so much about the game's weapons that a lot of people don't like it. CryptoNot necessarily. c. A place to share content, ask questions and/or talk about the 4X grand strategy…On the other hand, plasma weapons are fine. The Stellaris 8 microscope is also configured for confocal imaging with six solid state lasers. 6. The Cryo CLEM objective HC PL APO 50x/0. 6. Is it worth it to use Tier 1 Mining Drone Cutting lasers as opposed to using UV lasers? They take longer, have less tracking, but do. Phaser PD shoots much faster but has a much shorter range. Space Combat + Blue lasers + Improved Corvette Hulls, is the "minimal" needed tech to CONSISTANTLY defeat a SOLO. Back-to-light WLL service. 2 Ancient Cavitation Collapser 2. This is an archaeotech weapon. A direct example is the crystal entities or any of the no shield leviathans. It's less effective for a rush since the AI tend to spam shield, not armor. The basic kinetic weapon in Stellaris is a mass driver, a far more powerful weapon than conventional kinetic weapons we use today. 6. Starting in 2017, Professor Amano’s research group, in cooperation with Asahi Kasei, the company that provided 2-inch AlN substrates, began developing a deep-ultraviolet LD. Stellaris - Verne v2. Single battery is worse than dedicated phaser PD -- but only for 1v1 scenario. Increased the power consumption, cost, and damage of Plasma weapons to differentiate them more from. With lasers and plasmas being both energy-based, I figured there would be an advantage to my focusing my research on one of them rather than both. This Interceptor Corvette design is a good starting point as it is relatively cheap and reliable. Currently, I think it might be laser with the DPS and accuracy, Mass Drivers/Ballistics I haven't explored into much, and my friends say missiles are trash. 6. Rather than CK 2's asymmetrical start. $ 51,999. MightyFox Jul 18, 2018 @ 8:30am. RPMC Lasers offers a wide range of ultraviolet laser diodes and DPSS lasers between 200 nm and 389 nm. Signature Weapons [3. The 100% penetration bonus (vs 60%) makes up for the difference in base damage. The tandem scanning system for STELLARIS allows user to switch between resonant and galvanometric. Some people skip laser research to get plasma weapons early on but this is hard to pull off. If you like this project, you can help us to improve it . Now we start to work with the light sheet. UV Lasers: tech_lasers_3. Louis, MO 63122 (800) 338-2020 (USA) BLSurgCustSvc@Bausch. Stellaris, which I've been imagining as Crusader Kings 2 in space, is in fact looking a bit like CK2 in space, though there are some considerable differences. With the LAS X Navigator, you always have a clear orientation for your imaging…. Here are my end game ship designs. Figure 2 The shape of the laser beam, that enters the back aperture of the objective lens, determines the resulting excitation PSF. 360° Arc Compensation Software enables consistent high-quality marks on. 1 Cassette with AFI Tube Assembly_ 2 Second Aspiration Line_ 4 Drapes for Mayo Tray, Screen. In the Debug tab, on upper right side, select Stellaris ICDI to debug the real TM4C123 Example TM4C123 Projects Download all Keil 5 version 5. Stellaris technology list and IDs cheat. For instance I have two fleets, one comprises of UV lasers and railgun weapons, the other of missiles (nuclear) and lasers again. Conventionally it is the goal to generate the smallest possible excitation spot with a given objective lens. Applied Physics Express , 2019; 12 (12): 124003 DOI: 10. It has the range advantage. 5 The patented Directional Laser Probe features a fixed fiber with a moving shaft for unique 90-degree curve actuation and provides efficient midfield light output. Into Lev 3 lasers or anything else in general. 3365 Tree Court Industrial Blvd. Experimental production of nanopowders. Kinetics tend to have worse accuracy than the equivalent Laser weapon. Marauders are always hostile, but will generally not attack empires unless they enter their systems, or they are in the process. FRAP Booster * 7. It’d be great if the large one has a 100 range. I have 2 questions about this: 1) Lasers have higher DPS and accuracy. 3. Missiles and Torpedos are extremely effective until they come up against PD. Name it differently in order to avoid overwriting vanilla file. 1. The 1-slot laser weapons have only about half the. Unlocks Component: Shields; Planet Fortification Toughness +20%. Forward MSS rear M. Solvent and additive-free marking of plastics. Laser. This page was last edited on 14 October 2017, at 11:48. ago. 05 2. 维护费:0. Have a bastion over the star with ion cannons and a full load of platforms. This page was last edited on 14 October 2017, at 11:48. Creating ships. It is a versatile system that allows surgeons the flexibility to perform different ophthalmic procedures while saving time, space and money for the surgeons and the patients. This makes them the best of the bunch when it comes to “marking”, suitable for anything from fruit, to glass, teflon, diamond, silicone, plastic and precious metals. 3) output beam with laser housing dimensions of only 50 mm x 30 mm x 18 mm. 1 Mining Laser 2. 680. With more special effects/systems, you could mix and match to create some truly epic shit. 对该项目的细节说明请添加至相关页面. They're scaled to the size of the model. Showing 1 - 8 of 8 comments. 8 mm MICS phacoemulsification. as far as i know the only way to get cloud lightning is to scan void cloud debris or an empire that has them equipped which since ai doesn't scan debris they won't ever use it. 02 DPS to be fair. Lasers are a safer option for general all-purpose use or situations where you can't leverage plasma to its full extent. FRAP Booster * 7. every single time i build an SPA one of 3 event chains happens. Bleaching was. (neutrons are actually less effective against corvettes than gamma lasers). Green arc lasers are ok midgame, early game you can use particle PD if you really need something before you get arc lasers out, just be careful with the super terrible range. Light sails can only get to ridiculous speeds if a high powered laser (or array of them) continually fire at the sails, giving more intense light at much longer ranges than the sun can. Confocal Excitation Light Source (s): White light laser — ANY wavelength from 440nm – 790nm. Radiator is tin droplet, armor is adamantine, battery is exotics. solaris232 • 3 yr. 3 Penetrating 2. 4 Laser class for MP systems page 21. However, you usually want to mix in kinetic weapons (mass drivers and its upgrades) as well. Would the rate of orbital bombardment differ depending on the fleet I use? (Assuming fleet size is similar, I am choosing which to reinforce for a heavy planetary takeover warfare) Lore Musings/Shower Thoughts: Colors of Lasers. This page was last edited on 14 October 2017, at 11:48. It provides capabilities for phacoemulsification, coaxial and bimanual irrigation/aspiration,. Since lasers have much better range than PDs, they easily overlap the ranges, and all of your ships protect each other. The Bausch + Lomb Stellaris PC Vision Enhancement System is intended for the emulsification and removal of cataracts, anterior and posterior segment vitrectomy. spot size/depth of focus, the scanners. comNd:YAP laser (yttrium aluminium perovskite) 1. The Power HyD detector family provides higher photon detection efficiency (PDE)* extremely low dark noise, and sensitive spectral detection from 410 to 850 nm. The main problem with it is that it becomes obsolete too quickly since it's on the same tier of weapons as blue lasers and the weakest type of plasma cannon. Excellent instrument- keep up the good work Leica! Rating: 3. Lasers are the basic energy weapons. You have two options. Against shields only and armor only. They took 0 casualties. This was great because the PD lasers fired fast enough to destroy the opening missile barrage from the aliens. Lasers tend to have slightly better neutral damage, accuracy and tracking than plasma with -50% to shields and +50% to armor. Phaser PD is not worth it. Toggle menu. Mk III and so on, with the Mk I having the red laser, the Mk II the blue laser, the MK III the UV laser etc. Jump to latest Follow Reply. The power to analyze in vivo with more detail than ever before. 02 DPS to be fair. 类型:即时. 9 mW 440–485 nm, >1. 75 ② X-Ray Lasers. 4. 2) How can laser beam be stopped by shields? Those are transparent, so can not interact with light. o – WLL 440 – 790 nm – x. 11. M lasers on picket cruisers is good for anti corvette. ” Cold marking refers to a UV laser's strength of absorption that produces very little heat when marking. Lasers beat missiles because the point defense is so good there. You can acquire and interpret FRET data in your daily experiments. 花费:68. 能源消耗:-10. Darvin3 • 3 yr. The STELLARIS 8 DIVE multiphoton microscope provides you with flexible multicolor imaging beyond 1 mm in depth Thanks to 4Tune, a spectrally tunable non-descanned detector, you can define up to four detection bands simultaneously or an unlimited number when imaged sequentially anywhere in the emission spectrum It gives you the. Helping People See Better to Live Better Since 1853. Hygiene and sterility for UV laser marked medical plastics. Accurate and destructive, these weapons are capable of inflicting great damage. Muse Desktop UV Lasers; Muse 1064nm Fiber Desktop Lasers; Muse Desktop CO2 Lasers; View All; P-Series Lasers P-Series 20x12; P-Series 24x16; P-Series 36x24; P-Series. The exclusive vertical design of DLS, enabled by Leica Microsystems’ proprietary TwinFlect mirrors, allows you to combine confocal. The small UV phaser batteries are your best option for fleet protection. This dye is optimal for multicolor flow cytometry because it has little to no spillover into other detectors. Learn more about Acquisition Of Technology at GameJunkie. Laser weapons are the other way around. I did 26k damage to their fleets hull. The spot size was fixed at approximately 100 μm, and a single pulse was used. STELLARIS 5. AverageWhitePie • 3 yr. All of this means that mid and late game the top level laser weapons hit first, hit more types of ships, hit more often, and do more per hit than plasma weapons. Stellaris 2. 67. A White Light Laser is a single laser source that covers the full spectrum of visible light by producing a continuous spectral output. Dec 16, 2016. This laser produces an average power of 0. in the end i think plasma may still be better overall but gammas are probably worth including in some respect. This is so effective that ~40k fleets 1:2 destro/cruiser. 2 Ancient Cavitation Collapser 2. The fleet I'm fielding are using ripper autocannons, and a mix of small/med/large UV lasers and Coilguns. 6. The system is designed for use in both anterior and posterior segment surgeries. kesat May 20, 2016 @ 12:15pm. The seller is very responsive and considerate. . Projectile Weapons cause additional damage vs shields but deal less damage vs armor. 405, 448, 488 and 561 laser lines. 紫外激光发射器 (UV Lasers) 解锁:在鼠标浮层中查看. AOTF or direct modulation (DMOD) 5. STELLARIS 5 DLS: 6 configurable laser lines plus WLL option Resonant scanner STELLARIS 8 DLS: 7 configurable laser lines plus WLL option Choice of two different high performance sCMOS cameras Illumination Objectives 1. Confocal Excitation Light Source (s): White light laser — ANY wavelength from 440nm – 790nm. They have 33% more range that Disruptors though without the energy drain ability. 1000mm synchro linear stage for extending work area eg 12"x1000mm. Two autocannos and a plasma makes them quite good. Laser does better against corvettes due to slighlty better aim and lower cooldown. Since we have four laser lines, generally two, three or four scan tracks is sufficient. This mod expands the tech description tooltip by showing you what future research a technology leads to. The largest custom ships under default stellaris component costing would cost 40k-60k alloys, and the upkeep was also insanely high, think 400 energy credits PER SHIP!. It can be used as a solid general-purpose weapon of choice for most battles. Hello all. Give your best units plasma weapons while your rookies get the old. Something that is puzzling me in 2. White Light Laser (485 – 685 nm) Supercontinuum pulsed laser (max. It spawns a few months after the game start (under AI control). 9% effective, which means 10 watts of laser energy gets through. Images of Cos-7 cells, labeled with SiR-Actin (657 – 740nm detection range), AF750-Tom20 (760 – 790nm), AF790-Tubulin (810 – 850nm). 1. If it allowed x-rays to pass, it would make the shield meaningless against X-Ray Lasers from ships. The PD on defense arrays doesn't perform as well as it used to. Drag the laser. This means that the same degree of hazard can be present both close to and far from the laser. UV Lasers sit between Small Lasers and Disruptors in terms of both effectiveness and cost. This page was last edited on 14 October 2017, at 11:47. Here's how I typically break it down: PD is better at protecting this.